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Koi Koi | Hanafuda The object of the game is to form special card combinations (or sets) called yaku from cards accumulated in a point pile. Players can gain cards in their point piles by matching cards in their hands, or drawn from the draw pile, with cards on the table. Once a yaku has been made, a player can stop to cash in points, or keep going (referred to as "koi-koi", hence the name of the game) to form additional yaku for more points. The point values assigned to individual cards have no effect on the score, but they are helpful to judge their value in forming yaku. Color: red Size (approximately): one length 5.3cm ~ width ~ 3.2cm ~ 0.1cm thick Material: paper full-scale flower card
$35.00
Unlike ne’er-do-well former vampire Araragi, his two younger sisters Karen and Tsukihi, who attend a private junior high, are little balls of energy and charisma that their peers look up to. That the “ka” in Karen and “hi” in Tsukihi are both written with the character for “fire” isn’t the only reason they’ve come to be known as the Fire Sisters. Karen is the brawn and Tsukihi the brains of a vigilantism that the pair sees not merely as defending justice but as justice itself. They can’t encounter a harmful fad without trying to hunt down a specific source that had a motive for spreading it. In their big brother’s humble opinion, there is something fake and precarious about it all. In this first of two parts, the immediate sequel to the legendary BAKEMONOGATARI plunges us into the middle of summer vacation in the mostly peaceful rural town where the series is set. As our hero and narrator can say from experience, however, teenagers with too much free time on their hands can get stung pretty badly.
$26.00
Originally planned to be the series’ conclusion, “final” chapter “Tsukihi Phoenix” invites us back to the seemingly eventless country burg where supernatural afflictions abound and characters change their trademark hairstyles at the drop of a hat. Rest assured, dear reader, that the story continued in Japanese and will do so in translation. In the first half of Fake Tale, lost soul Araragi helped resolve his bigger little sister Karen’s feverish run-in with a fraud. In this second half, he must attend to his littler little sister Tsukihi’s issues, but not before staging the Toothbrush Episode that the acclaimed anime adaptation’s viewers find quite memorable—whether they like to or not. As fraught with ominousness as a dark empty street, as unexpectedly full of feeling as an acid-tongued girlfriend, as sidesplittingly funny as a horny retired jock, and (maybe even) as educational as college in the best MONOGATARI tradition, this volume also introduces us to “ghostbusters” Yozuru Kagenui and Yotsugi Ononoki.
$26.00
Though a powerful warrior goddess, Bishamonten suffers from taking on so many shinki. Among Bishamon's many shinki, a terrible plan is formed by one of her most trusted aides. This shinki has dangerous ideas and gets involved with the mysterious Stray. Kazuma has a sense that something is wrong, but can he figure out what exactly is going on? Meanwhile, Hiyori desperately wants Yato to fix her, but he is presented with a solution that is hard to accept. Will Yato fix Hiyori, even if it means he'd have to cut all ties with her?
$24.00
Yato is still trapped in the underworld and Izanami is doing everything in her power to prevent his escape. The only one capable of helping him now is his old nemesis Bishamon. Will she find it in her heart to rescue her hated foe? Or is there another way?
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Yato's free time has ended and now he's grounded in Takama-ga-hara, forced to do his father's bidding. Usually, he would play along until he's set free again, but this time, he must get back as soon as possible, or Hiyori, his one and only follower, could forget all about him.
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Ebisu and Yato finally meet the woman who has what they’re looking for, Izanami. She agrees to give them the Word of Yomi if one of them will stay with her forever. Meanwhile, the Heavenly Guard have learned Ebisu’s whereabouts, and they’re on their way to mete out divine retribution.
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Yato is a homeless god. He doesn't even have a shrine, not to mention worshippers! So to achieve his ambitious goals, he's set up a service to help those in need (for a small fee), hoping he'll eventually raise enough money to build himself the lavish temple of his dreams. Of course, he can't afford to be picky, so Yato accepts all kinds of jobs, from finding lost kittens to helping a student overcome bullies at school.
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A run-in with Yato the stray god has turned Hiyori Iki, an ordinary, pro-wrestling-loving middle school girl, into an existence that is neither human nor ayakashi! It's up to Yato's "divine intervention" to turn Hiyori back to normal, but can Hiyori rely on the spontaneous and wayward Yato to do his job properly? What's more, the almighty warrior god Bishamonten has sworn revenge on Yato?!
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After the near disaster with Bishamon, Yato takes Yukine and retreats. Hiyori finds Yato in bad shape as his blight reaches a critical level. Yukine continues to torture his master with his bad behavior, causing the blight to worsen and even threaten the god's life. Hiyori tries to desperately find someone to help Yato. Can any of Yato's few friends save him? Does the stray god even have friends?
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Noragami: Stray God Manga Bundle This Bundle includes the following Volumes: 11,12,13,14,15,16 and 17 Noragami story and art by Adachitoka
$168.00 $160.00
Noragami: Stray God Manga Bundle This Bundle includes the following volumes 21 & 22 Noragami manga story and art by Adachitoka.
$48.00 $45.00
Noragami Stray God Manga Bundle This Bundle includes the following Volumes 25 and 26. Noragami manga story and art by Adachitoka.
$48.00 $45.00
Now that Yato has finally figured out what he wants out of life, he and Yukine are back in action, making the world a better place. Meanwhile, Hiyori is having troubles of her own. What can Yato do to help the one person he truly wants to make happy?
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Furious that Yato has released her, the stray plots revenge against her rival. While Kōto has Yato distracted, she confronts Yukiné and lets him know that the gods have a secret…and it’s one Yato will do anything to keep. Hiyori is curious about this secret, too, but keeping Yukiné’s past a secret may be the key to protecting him.
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Hiyori knows Kōto’s real identity, and she’s determined not to let him mess with her anymore. When he comes to pick on her again, she confronts him about Yato and refuses to back down. She’s not afraid of him, but incurring the wrath of Yato’s father comes with dire consequences.
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Hiyori and her family are still dealing with the repercussions of the hospital disaster, and Yato is convinced Hiyori’s troubles are all his fault. He runs away, vowing never to see her again until he is a genuine god of happiness. Meanwhile, Bishamon is having fallout problems of her own…
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Tensions are high between Kazuma and Yukiné, but that doesn’t stop Yato from wanting to go to his very first Divine Council. This council will include a matchmaking ceremony, where the gods choose soul mates for the mortals of Japan. What could this mean for Hiyori and her future husband?
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Now that Bishamon has found the legendary blessed vessel, she has one objective: to destroy the crafter once and for all. But freeing such a dangerous shinki is an act of high treason against the Heavens. Can she accomplish her goal before the execution squad comes for her?
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The battle intensifies as Bishamon approaches the crafter. Kazuma and her other shinki are spared divine retribution, but Kazuma will stop at nothing to save his master from punishment. Meanwhile, Yato faces Takemikazuchi in an attempt to reason with the Heavens. But how can he fight a force of nature?
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Now that Yato has defeated Takemikazuchi, he must protect Bishamon long enough for the thunder god to convince the Heavens to call off their punishment. Meanwhile, Yukin strives to keep Yato and the crafter alive to ensure Yato’s safety, but when Bishamon takes deadly aim at Kōto, Yukin resorts to drastic measures…
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With Bishamon badly injured and Yato and Yukiné arrested by the Heavens, Tenjin has invoked their very last hope: a Trial by Pledge. If the plan works, Amaterasu will pardon all perceived wrongdoings, but the stakes are high. Three gods must pledge the lives of their most trusted shinki. The score is tied when Daikoku volunteers himself as a sacrifice…
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Yato has promised Hiyori that he’s going to confront his father, and now there’s no turning back. The first thing he’ll need is a shinki powerful enough to take the crafter down, but vessels that can survive an attack from Chiki aren’t easy to come by. As he contemplates his options, he realizes an even bigger problem: now that Bishamon knows what the crafter looks like, her life is in grave danger…
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Yukiné was harboring the fugitive stray at Kofuku’s place, but when Kofuku comes home with an entourage of shinki, his new friend vanishes without a trace. When Yukiné goes out looking for her, he only finds her former master instead. The encounter ends a bit too peacefully, and Koto’s words nag at Yukiné, but the questions they raise are dangerous ones…
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